Someone wanted to see all of the projects I've ever worked on, so here they are, in reverse chronological order.
Released Dec. 2017, still under active development
Released Feb. 2017
Experimental package manager for jailbroken iOS based on dpkg, similar to Cydia
Developed in mid-late 2016, never released
Developed in early 2016, never released
Experimental SpringBoard replacement, using Love2D
as a rendering engine in lieu of UIKit.
Released mid 2016, still under development
Portable, cross-platform non-nightmarish build system. Was built due to my frustrations with Make.
I currently use this to build all of my projects.
Released early 2016
An iteration of this is being used for the Lua console
Released July 2014
Systemwide 10-band equalizer for jailbroken iOS. Has since been replaced by EQE, which I elaborate at the top.
Had about 10,000 paying users and 100,000 non-paying users.
Released February 2014
Animation platform for jailbroken iOS, which allows icon animations on the homescreen to be programmed in Lua.
Considered by many to be a jailbreaking essential. Over 5 million cumulative downloads since release.
<graduated high school>
Mario level editor, for AP Computer Science project in high school. This was cool/unique until Nintendo stole my idea and made Mario Maker. Grr.
<"graduated" middle school>
Recreation of Counter-Strike weapons in Garry's Mod. The source code has since been pilfered
by other modders and traces of it can be found in more up-to-date Counter-Strike addons.
Steam workshop link
Crappy forum software I made using MySQL/PHP.